

grass) Lower = more performance.Ĭl_detailfade 400// Range at which detail props fade into view. R_3dsky 0 // Removes all the background outside of the map.Ĭl_detaildist 0 // Range at which detail props are shown (e.g. at a range from -1 to 2, -1 being the best quality, 2 being the Mat_picmip 2// Higher = more mip-mapping. Mat_filtertextures 0 // Textures will be blocky and unrealistic. Mat_parallaxmap 0 // Decreases visual quality. Texture Details / Particles / Graphics / Water // M_mouseaccel2 0 //Windows mouse acceleration secondary threshold (4x m M_mouseaccel1 0 //Windows mouse acceleration initial threshold (2x movement) M_mousespeed 0 //Windows mouse acceleration off M_customaccel_exponent 0 //Acceleration Amount M_rawinput 1 // Raw Input on // Don't turn this off you dunce. Decals higher than the specified size in pixels will be removed straight away. R_decal_cullsize 15 // Higher = more performance. R_decals 2048 //set to 0 if you don't want to see decals Mp_decals 2048 //set to 0 if you don't want to see mp_decals
HOW TO MAKE AN AUTOEXEC FOR GMOD MOD
Gmod_mcore_test 1 // Enables multicore rendering for Garry's Mod Mat_queue_mode -1 // Here are the possible values: Mat_antialias 0 // Disables Anti aliasing.

Mat_forceaniso 0 // Double Disable Anti aliasing. Filtering + Anti-aliasing / Threads // R_flashlightmodels 1 // If set to 0 flashlights will only shine on the world. R_shadows 1 // Change this to "0" If your don't need your flashlight. Mat_filterlightmaps 0 // Pre-rendered lighting will be blocky and unrealistic. Mat_specular 0 // Turns off specular lighting. Mat_disable_lightwarp 1// Disables light-warp. R_PhysPropStaticLighting 0 // Disables Lighting on static props. R_lightaverage 0 // Disables light average. Mat_hdr_level 0 // Double Disable High Dynamic Range, HDR. Mat_hdr_enabled 0 // Disables High Dynamic Range, HDR. Sv_forcepreload 1 // Forces server-side pre-loading. Rate 60000 // Max rate for gmod is 2097152.Ĭl_downloadfilter all // Determines which files can be downloaded from the server (all, none, nosounds, mapsonly)Ĭl_forcepreload 1 // Forces all information to pre-load. -exec : Doesn't execute specific config file immediately after the engine is loaded. +exec : Execute specific config file immediately after the engine is loaded. -window/sw/startwindowed/windowed : game will be in a framed window -dxlevel // These are all the DXlevels for gmod : 80, 81, 90, 95 -threads x : Change X to the amount of CPU cores you have. -noboder : When used with the game set to windowed mode, will make the game act as if in fullscreen mode (no window border). -full : Garry's Mod will be in fullscreen mode. -sw : Garry's Mod will be in windowed mode. -high : Sets the game's priority to High. RAW Paste Data // Launch Options : -dxlevel 80 -sw -noborder -threads x -noipx -nojoy -w 800 -h 600 +mat_forcehardwaresync 0 +exec autoexec.cfg
